Who made Half Life 2?
Valve Corporation
Half-Life 2/Developers
What company makes half life?
Valve Gearbox Software
Half-Life (series)
Half-Life series | |
---|---|
The series’ logo, an orange lambda, is a prominent symbol throughout the series | |
Developer(s) | Valve Gearbox Software (1999–2001) |
Publisher(s) | Sierra On-Line (1998–2003) Valve (2004–present) |
Platform(s) | Windows macOS Linux Xbox Xbox 360 PlayStation 2 PlayStation 3 Shield Portable |
Who owns Valvestock?
Gabe Newell
Valve Corporation
The lobby of Valve’s former offices in Bellevue, Washington | |
---|---|
Key people | Gabe Newell (president) Scott Lynch (COO) |
Products | show Video games show Hardware show Software |
Total equity | US$10 billion (2019) |
Owner | Gabe Newell (50%) |
What country is Half Life 2 set in?
Sofia, Bulgaria, the hometown of the art director of Half-Life 2, Viktor Antonov. This assumption is based on both City 17’s general resemblance to Sofia and the frequent appearance of Bulgarian words (written in Cyrillic characters) on signs and graffiti throughout Half-Life 2 and its episodes.
Who is Alyx Vance modeled after?
Alyx Vance | |
---|---|
Biographical information | |
Modeled over | Jamil Mullen |
Designer(s) | Dhabih Eng Marc Laidlaw Matthew Scott (Episode One AI interactions) Andrea Wicklund (Episode Three concept art) |
Entity | npc_alyx |
Did Valve make tf2?
Team Fortress 2 is a multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic.
Who made steam?
Valve
Steam is a video game digital distribution service by Valve. It was launched as a standalone software client in September 2003 as a way for Valve to provide automatic updates for their games and, expanded to include games from third-party publishers.
What is Valves net worth?
Valve was valued at $10 billion as of March 14, 2019, based on discussions with Michael Pachter, a Los Angeles-based analyst at Wedbush Securities.
What is valves stock name?
Company Overview
Proposed Symbol | IVTC |
---|---|
Company Name | INNOVATIVE VALVE TECHNOLOGIES INC |
Exchange | Nasdaq National Market |
Share Price | $13 |
Employees | 700 (as of 09/30/1997) |
Is Black Mesa real?
The Black Mesa Research Facility, in New Mexico, is real. The aliens are real. Valve knew the secrets about the Black Mesa Incident, but were obviously sworn to silence.
Where is hl2 based?
White Forest is a fictional mountainous region in Eastern Europe that forms the setting for Half-Life 2: Episode Two. The area also contains a Soviet-era ICBM silo that acts as the base of operations for the human resistance against the Combine and is the primary destination for much of the game.
Who is the company that makes half life?
Developer & Publisher. Valve is an entertainment software and technology company founded in 1996 and based in Bellevue, Washington. The company’s debut title, Half-Life®, has won over 50 Game of the Year Awards and was named “Best PC Game Ever” in the November 1999, October 2001, and April 2005 issues of PC Gamer,…
How is Half Life 2 made in real time?
Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. And a lot of people he cares about are counting on him. The intense, real-time gameplay of Half-Life 2 is made possible only by Source®, Valve’s new proprietary engine technology. Source provides major enhancements in:
When did Half Life 2 beta come out?
The book Half-Life 2: Raising the Bar, and, against the developer’s will, the leaked Beta from 2003 and its numerous files, revealed many of the game’s original settings and actions that were cut down or removed entirely from the final game.
What’s the highest rating for Half Life 2?
Maximum PC awarded Half-Life 2 11 on their rating scale which normally peaks at 10, calling it “the best game ever made”. In the United States, Half-Life 2 ‘ s PC version sold 680,000 copies and had earned $34.3 million by August 2006. It was the country’s 17th best-selling PC game between January 2000 and August 2006.