What are the 12 elements of animation?
So what are the 12 Principles of Animation?
- Squash and stretch.
- Anticipation.
- Staging.
- Straight-ahead action and pose-to-pose.
- Follow through and overlapping action.
- Slow in and slow out.
- Arc.
- Secondary action.
Who introduced the 12 principles of animation?
Ollie Johnston
Two of the core animators, Ollie Johnston and Frank Thomas, created the 12 principles of animation, making it “an essential must-learn for all aspiring and working animators.” The principles first appeared in their book The Illusion of Life: Disney Animation in 1981, but all of the “Nine Old Men” agreed that these …
What is animation explain principles and use of animation?
Animation is defined as a series of images rapidly changing to create an illusion of movement. We replace the previous image with a new image which is a little bit shifted. Animation Industry is having a huge market nowadays. To make an efficacious animation there are some principles to be followed.
What is the purpose of the 12 principles of animation?
The main purpose of these principles was to produce an illusion that cartoon characters adhered to the basic laws of physics, but they also dealt with more abstract issues, such as emotional timing and character appeal.
Where did the 12 principles of animation come from?
Disney’s twelve basic principles of animation were introduced by the Disney animators Ollie Johnston and Frank Thomas in their 1981 book The Illusion of Life: Disney Animation.
How would you explain the follow through principle of animation?
Follow Through is the idea that loosely connected parts of a body or object will continue moving after the character has stopped. Overlapping Action is a similar idea in that it describes how different parts of a body or object tend to move at different rates.
What is the squash and stretch principle?
Squash and stretch prevent rigidity or stiffness to the motion. It allows for a feeling of flexibility and elasticity to your animation. The principle of squash and stretch means that the stronger the squeeze and squash, the bouncier the film will be.
When was the 12 principles of animation created?
Created in the 1930s (and first introduced in The Illusion of Life: Disney Animation) by the pioneers of animation, Frank Thomas and Ollie Johnston, these 12 principles of animation adhere to the basic laws of physics and also account for emotions and appeal.
What are the basic principles of physical animation?
The basic principles of drawing form, weight, volume solidity and the illusion of three dimension apply to animation as it does to academic drawing. The way you draw cartoons, you draw in the classical sense, using pencil sketches and drawings for reproduction of life.
When did Ollie Johnston and Frank Thomas write the illusion of life?
The list has served Disney animators since the 1930s and was outlined by Ollie Johnston and Frank Thomas in the 1981 book The Illusion of Life: Disney Animation. Many of these foundational ideas are still utilized in classrooms and studios around the world almost 40 years later.
How are squash and stretch principles used in animation?
Take a journey through Disney and Disney•Pixar’s wonderful world of animation and see how these classic principles have influenced some of your favorite films today! 1. Squash and Stretch – The squash and stretch principle gives the illusion of weight and volume to a character as they move.