What do you get for collecting all gratitude crystals?

What do you get for collecting all gratitude crystals?

Gratitude Crystal Rewards 30 Crystals – Big Wallet (Holds 1000 Rupees), Cursed Medal. 40 Crystals – Gold Rupee. 50 Crystals – Giant Wallet (Holds 5000 Rupees) 70 Crystals – 2 Gold Rupees.

What happens after Batreaux turns human?

Once Batreaux turns into a Human, all the enemies at night in Skyloft disappear, excluding Remlits which instead become non-aggressive.

Are there vampires in Zelda?

Vampires in literature range from actual fanged monsters to regular men, to ghosts, to clones, and to the demonically possessed– this is no different in The Legend of Zelda.

How many gratitude crystals can you get in Skyward Sword?

80 Gratitude Crystals
There are 80 Gratitude Crystals to collect in Skyward Sword – 65 of which are earned by completing side quests, with the other 15 being scattered across the sky islands.

Where is Batreaux after becoming human?

After becoming a mortal, Batreaux can be found inside the Bazaar during the day and on the bridge near Kukiel’s House at night.

Can you dowse for Goddess Cubes?

Goddess Cubes – After obtaining the Goddess Whitesword, Link can unlock the ability to dowse for Goddess Cubes by speaking to Gorko at Eldin Volcano. Gorko can be found near the Volcano Entry Bird Statue.

What does batreaux want to do in Skyward Sword?

Batreaux desires Gratitude Crystals, which he believes will make him human. You can trade in the Gratitude Crystals you get from Side Quests (and found around Skyloft and the Sky) for prizes. Was this guide helpful?

What do you do with Gratitude Crystals in Skyward Sword?

You’ll find out that Gratitude Crystals are left behind by people who have been helped, and Batreaux seeks these crystals to return to his human form – and is willing to offer rare items in exchange for them.

Is the Legend of Zelda Skyward Sword motion control?

The Legend of Zelda: Skyward Sword introduces full motion control enabled by the Wii MotionPlus accessory, which synchronizes player movements with Link’s actions while offering intuitive play control.

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