Is Devsisters a Korean company?

Is Devsisters a Korean company?

Devsisters Corporation (Korean: 데브시스터즈, romanized: 데브시스터즈 주식회사) (logo stylized as DEVSISTERS) is a South Korean company focusing on manufacturing and developing mobile entertainment and gaming apps, founded in 2007.

How much money does Devsisters make?

Total Devsisters mobile app revenue in October 2021 was $23m, including $14m for iOS apps and $8m for Android apps. Total mobile app downloads for Devsisters was 5m, including 2m iOS app downloads and 3m Android app downloads.

Is Cookie run a Chinese game?

The Kakao version is available only in South Korea with only Korean language supported, while the LINE version is available globally with 4 languages available: English, Thai, Japanese and Traditional Chinese. On 5 June 2018, the LINE version of Cookie Run discontinued and shut down….Cookie Run (video game)

Cookie Run
Mode(s) Single-player

What company owns Cookie Run?

Devsisters

Cookie Run
Developer(s) Devsisters
Platform(s) iOS Android
First release OvenBreak 15 June 2009
Latest release Cookie Run: Kingdom 21 January 2021

What did Devsisters do?

Devsisters Corporation (Korean: 데브시스터즈 주식회사) (logo stylized as DEVSISTERS) is a South Korean company focusing on manufacturing and developing mobile entertainment and gaming apps, founded in 2007.

Where is Devsister located?

the Mish. After partnering up with Skittles, DEVSISTERS changed the format of OvenBreak by changing the jellybeans shown on the game with the brand’s popular candy. Catering to a global customer base, DEVSISTERS was established in February 2009, in Seoul, Korea.

Is Cookie run a Korean game?

Cookie Run (Korean: 쿠키런 : 쿠키들의 오븐탈출 대작전!, lit. Kukileon) is the original and Korean version of Cookie Run. Unlike LINE Cookie Run, this game is based on KakaoTalk, a Korean-based social platform similar to LINE. Although it was once released worldwide, the game is now limited to the Korean Google Play and App Store.

Is Cookie run Korean or Japanese?

Cookie Run (Korean: 쿠키런 : 쿠키들의 오븐탈출 대작전!, lit. Kukileon) is the original and Korean version of Cookie Run. The game was released on April 2nd, 2013. Unlike LINE Cookie Run, this game is based on KakaoTalk, a Korean-based social platform similar to LINE.

Is Cookie run Korean?

Cookie Run (Korean: 쿠키런 : 쿠키들의 오븐탈출 대작전!, lit. Kukileon) is the original and Korean version of Cookie Run. Although it was once released worldwide, the game is now limited to the Korean Google Play and App Store.

Is Cookie Run owned by line?

Cookie Run is the spiritual successor to Devsister’s older game, OvenBreak. This game is a social game powered by Kakao in Korea, QQ in China, and LINE for the rest of the world.

Who are the Devsisters and what do they do?

Devsisters Corporation (Korean: 데브시스터즈, romanized : 데브시스터즈 주식회사) (logo stylized as DEVSISTERS) is a South Korean company focusing on manufacturing and developing mobile entertainment and gaming apps, founded in 2007.

When did Devsisters start its own investment company?

On May 2015, the company announced the establishment of its own subsidiary, the startup investment company Devsisters Ventures. In late 2014, an analyst for Yuanta Securities mentioned in an evaluation of Devsisters: “There’s too much dependency on a single game, which is the biggest risk for the company”.

When did the current Devsisters CI come out?

The current Devsisters CI, adopted in 2010. Devsisters Corporation ( Korean: 데브시스터즈, romanized : 데브시스터즈 주식회사) (logo stylized as DEVSISTERS) is a South Korean company focusing on manufacturing and developing mobile entertainment and gaming apps, founded in 2007.

How much money does Devsisters make in a year?

With Cookie Run, Devsisters generated 61.7 billion Korean won in annual sales and 22.3 billion won in net profits in 2013. On January 29, 2014, LINE Corporation launched Cookie Run globally (except China and South Korea), with translations into Chinese (Traditional), English, Japanese, Spanish and Thai.

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