Is Andromedon mechanical?
The Andromedon Shell is considered a mechanical enemy for the purposes of Hacking abilities, Combat Protocol, Capacitor Discharge and Bluescreen Rounds, while the Andromedon is not.
What is Andromedon?
The Andromedon is an alien unit inside a “Battlesuit”, which it seems to require to shield it from Earth’s atmosphere. It is an extremely heavy enemy, appearing in the endgame armed to the teeth. It is equipped with a plasma rifle, dealing 9-11 damage and shredding 2 armor. It also loses its armor pips and immunities.
What is a Sectopod?
A Sectopod is an enemy in XCOM: Enemy Unknown. It’s a massive bipedal robot with a heavily armored central ‘head’ that houses several potent weapon systems.
Can you capture Sectopod?
Sectopods are robot creatures with a powerful plasma beam weapon. Sectopods are the most powerful terror weapon available to the alien forces. Note: it is not possible to capture one, the only way to get this report is to get it from a captured medic.
Can you hack a Sectopod?
The best way to deal with the enemy is to use the Haywire Protocol ability of the Specialist to stun the target for 2 rounds (you can also hack the Sectopod, but it will require a significant HACK attribute) and focus all your fire on the foe.
Can you stun a Muton?
Muton berserkers you can stun. You cant stun cryssalids however. If there’s a blue circle around the enemy when you have a guy with the arc thrower selected, you can stun it. Even though the arc thrower has high percentages, it can still fail.
Can you stun a Chryssalid?
Stun Immune aliens cannot be captured alive by XCOM troops. Chryssalids, Cyberdiscs, Drones, Sectopods and Zombies all benefit from this trait. In XCOM: Enemy Within, Mechtoids and Seekers are also Stun Immune.
Does haywire protocol end turn?
Haywire Protocol is turn-ending, regardless of success or failure. Successful hacks will not break concealment.
How long do turrets stay hacked XCOM 2?
Short version: the game is lying to you, sadly. Hacking a turret only gives you control for 3 turns, and it can be interrupted if you get disoriented.
Can you use Arc Thrower on exalt?
Even though EXALT agents can’t be captured alive, they do not have the Stun Immune ability as the Arc Thrower can still be used on EXALT agents.
Can you capture Mechtoids?
Description. Stun Immune aliens cannot be captured alive by XCOM troops. In XCOM: Enemy Within, Mechtoids and Seekers are also Stun Immune. EXALT operatives can have the Arc Thrower used on them, however, they will kill themselves before they are knocked out, stopping you from getting the captive.
What happens to Andromedon shell in XCOM 2?
The Andromedon Shell loses all of its armor, its Andromedon Cannon, and Acid Bomb, but it can still attack with its Fist Strike and will leave behind acid on tiles it walks past.
What kind of weapon does the Andromedon have?
The Andromedon is a heavily armed and armored unit, having a massive health pool and heavy armored plating, and wielding a deadly Andromedon Cannon that can deal huge damage and shred the armor of targets hit. This allows it to be an effective frontline combat unit.
What do you need to know about the Andromedon shell?
The Andromedon Shell is considered a mechanical enemy for the purposes of Hacking abilities, Combat Protocol, Capacitor Discharge and Bluescreen Rounds, while the Andromedon is not. If you managed to kill an Andromedon and do not have the firepower to destroy the Andromedon Shell, consider backing off and focusing on more important targets.
Is the Andromedon immune to fire and acid damage?
Both the Andromedon and Andromedon Shell are immune to fire, acid, and poison damage. The Andromedon Shell (2nd stage) is considered a separate unit from the Andromedon (1st stage). This results in at least the following side-effects: Any excess damage beyond what is needed to kill the Andromedon will not carry over to the Andromedon Shell.