How do you stop ending 17 papers please?
Ending 17 can be avoided by any of the following:
- confiscating Obristanian passports from Day 29 and escaping to Obristan.
- restarting from Day 11 and remain loyal to Arstotzka.
- restarting from Day 14 and remain loyal to EZIC.
How do you get the good ending in papers please?
Here are the good endings:
- Ending 20: Stay loyal to Arstotska by not completing any of the EZIC tasks; stop the terrorists on day 31 from blowing up the checkpoint.
- Ending 19: Help EZIC by completing 4-5 of the EZIC tasks; hold your fire on day 31.
- Ending 18: Escape to Obristan with all living family members.
Is Arstotzka real?
It takes place in the fictional dystopia of Arstotzka, a communist state circa 1982. Citizens from war-torn neighboring countries wait in long lines to get to your counter, where you inspect their documents and determine whether they can enter the country.
What happens if you let Elisa in papers please?
If the inspector lets Elisa through and Sergiu survives the attack, Sergiu is reassigned and Elisa gives the inspector 100 credits at the end of the day.
Where is Arstotzka located in real life?
Where is Arstotzka located in real life? Arstotzka is bordered by Kolechia (Ukraine) with Antegria and Republia resembling the real life Latvia and Estonia and the United Federation being the real Russian Federation.
Is Arstotzka a communist?
Passport. Arstotzka is a communist country in Papers, Please. It is where the player character works at the Grestin border checkpoint. The country’s motto is “Glory to Arstotzka”.
Is Obristan better than Arstotzka?
Jorji Costava describes Obristan as a good place. The country also comes off as more stable than war-torn Arstotzka and other countries, as none of Obristan’s internal or external problems are brought up in the game. Obristan requires re-entry tickets from Obri passport holders who wish to re-enter the country.
Is papers please political game?
In Papers, Please, the player takes on the role of a border-crossing immigration officer in the fictional dystopian Eastern Bloc-like country of Arstotzka, which has been and continues to be at political hostilities with its neighboring countries….
Papers, Please | |
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Genre(s) | Puzzle, simulation |
Mode(s) | Single-player |
What is Lucas Pope working on?
One of the most exciting announcements was the news that Lucas Pope, acclaimed creator of Papers Please and Return of the Obra Dinn, is making a new game exclusively for the bite-sized handheld. During the video Pope showed off a brief snippet of a game called Mars After Midnight.
Is Kolechia a real place?
Kolechia- West Germany (Shares its east border with Arstotzka (East Germany), and is often referred to as a much better place, the character has the option to escape there at the end of the game to escape Arstotzka’s (West Germany’s) regime.
How many endings are there for Papers Please?
The following is a complete list of possible endings to the story mode of Papers, Please. Aside from the 20 endings listed below, the game may also end in instant death . The game keeps track of achieved endings through white dots in the day selection screen.
When is Day 17 in Papers Please story mode?
Day 17 is Thursday, December 9th, 1982 in story mode. Sergiu Volda is stationed at the checkpoint. A class 6 apartment may become available at the end of the day if the inspector has already moved to the class 7 apartment. A new guard, Sergiu Volda, comes to talk to the inspector at the beginning of the day.
When to trigger ending 16 in Papers Please?
If the inspector decides to shoot the attackers anyway and the wall remains intact, this ending is triggered next morning. When: Only on day 31. It is possible to trigger ending 16 or 18 at the end of day 31 to avoid this ending. Similar to ending 15, but now the wall remains intact.
Who is the seventh entrant in Papers Please?
The seventh entrant is a journalist that provides only a passport and a press ID. Allowing entry will lead to a citation. The headline on day 18 will reflect whether the journalist was allowed entry, but the eventual outcome of the encounter is unavoidable: introduction of the reason for denial stamp.