When did Tribes Ascend come out for PC?
Tribes: Ascend is a free-to-play first-person shooter developed and published by Hi-Rez Studios for Microsoft Windows, as part of the Tribes series. […] The game was released on April 12, 2012. In February 2013, Hi-Rez released a Game of the Year Edition, which unlocked all classes, weapons, equipment, and perks in a single package.
What are the free classes in Tribes Ascend?
Players are given three free classes: the Pathfinder, Soldier, and Juggernaut, when they first start playing the game, each wearing light, medium and heavy armor respectively. Hi-Rez also sells cosmetic items such as player skins, along with boosters that allow players to gain experience points at a faster rate.
When did Hi Rez stop development on Tribes Ascend?
In July 2013, Hi-Rez halted further development on Tribes: Ascend to focus on other titles, though a small team resumed development in August 2015. In December 2015, Hi-Rez Studios announced a patch for the game which introduced major changes.
Why was Tribes Ascend such a good game?
Tribes: Ascend brought first person shooters to the demographic of gamers who would rather be deliberate and calculating in their gameplay, rather than relying on split-second twitch reflexes. Catering to this demographic was something that no other series has managed to accomplish, though some have definitely tried.
When did Hi-Rez stop development on Tribes Ascend?
In July 2013, Hi-Rez halted further development on Tribes: Ascend to focus on other titles, though a small team resumed development in August 2015. In light of that, it’s time for me to write another game obituary.
Why was tribes dead long before hirez realized it?
A: Tribes was dead long before Hirez realized it, by virtue of the way they systematically alienated each part of their player base to focus on short-term profits without any regard to the health of the community or long-term viability of the game. For more details, please read Athelian’s post in the next section.