When did machinarium come out?

When did machinarium come out?

October 16, 2009
Machinarium/Initial release dates

Is machinarium a good game?

No score yet based on 2 Critic Reviews Awaiting 2 more reviews What’s this? Summary: Machinarium is award-winning independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2….Current Switch Games.

95 Tetris Effect: Connected
86 Sumire
86 Unpacking
86 Bustafellows
86 Overboard!

What happened in Machinarium?

Machinarium is an indie puzzle game created by Amanita Design. The gameplay is point-and-click, and you play as a small robot named Josef who is sent to the scrap heap; his goal is to save the head of the city, defeat the evil Black Cap Brotherhood and rescue his girlfriend Berta.

Who created Machinarium?

Amanita Design
XGen Studios
Machinarium/Developers

How long is the game Machinarium?

Updated:

Single-Player Polled Leisure
Main Story 356 7h 33m
Main + Extras 69 8h 02m
Completionists 225 8h 39m
All PlayStyles 650 8h 38m

How many copies did Machinarium sell?

4 Million Copies
4 Million Copies of Beloved Adventure Game Machinarium Have Been Sold.

Is Machinarium good Reddit?

I’ve had Machinarium for a long time, tucked in among my very big library of point-and-click adventure games. I’ve played it a bit in the past, but never got very far. Lately, I’ve had an urge to play through some of my adventure games, so I started today with this one.

What game engine does Machinarium use?

Machinarium
Engine Adobe Flash, DirectX
Platform(s) Windows Windows Phone OS X Linux PlayStation 3 (PlayStation Network) PlayStation Vita iPad 2 BlackBerry PlayBook Android PlayStation 4 Nintendo Switch Xbox One
Release show October 16, 2009
Genre(s) Graphic adventure, Puzzle

What happens at the end of Machinarium?

At the end of Machinarium, the mechanical protagonist Josef climbs a large tower to which the Black Hat Gang has strapped a bomb. Machinarium emerged in 2009 as Amanita Design’s breakout point-and-click adventure game, noted for its minimalist story, lush, pencil-drawn art direction and moody, evocative atmosphere.

Who did the music for Machinarium?

Composer Tomas Dvorak
Composer Tomas Dvorak: It felt good. I was making small audio loops for the first game, maybe a maximum of one minute.

What game engine does machinarium use?

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