When did machinarium come out?
October 16, 2009
Machinarium/Initial release dates
Is machinarium a good game?
No score yet based on 2 Critic Reviews Awaiting 2 more reviews What’s this? Summary: Machinarium is award-winning independent puzzle / adventure game developed by the makers of popular web-games Samorost and Samorost2….Current Switch Games.
95 | Tetris Effect: Connected |
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86 | Sumire |
86 | Unpacking |
86 | Bustafellows |
86 | Overboard! |
What happened in Machinarium?
Machinarium is an indie puzzle game created by Amanita Design. The gameplay is point-and-click, and you play as a small robot named Josef who is sent to the scrap heap; his goal is to save the head of the city, defeat the evil Black Cap Brotherhood and rescue his girlfriend Berta.
Who created Machinarium?
Amanita Design
XGen Studios
Machinarium/Developers
How long is the game Machinarium?
Updated:
Single-Player | Polled | Leisure |
---|---|---|
Main Story | 356 | 7h 33m |
Main + Extras | 69 | 8h 02m |
Completionists | 225 | 8h 39m |
All PlayStyles | 650 | 8h 38m |
How many copies did Machinarium sell?
4 Million Copies
4 Million Copies of Beloved Adventure Game Machinarium Have Been Sold.
Is Machinarium good Reddit?
I’ve had Machinarium for a long time, tucked in among my very big library of point-and-click adventure games. I’ve played it a bit in the past, but never got very far. Lately, I’ve had an urge to play through some of my adventure games, so I started today with this one.
What game engine does Machinarium use?
Machinarium | |
---|---|
Engine | Adobe Flash, DirectX |
Platform(s) | Windows Windows Phone OS X Linux PlayStation 3 (PlayStation Network) PlayStation Vita iPad 2 BlackBerry PlayBook Android PlayStation 4 Nintendo Switch Xbox One |
Release | show October 16, 2009 |
Genre(s) | Graphic adventure, Puzzle |
What happens at the end of Machinarium?
At the end of Machinarium, the mechanical protagonist Josef climbs a large tower to which the Black Hat Gang has strapped a bomb. Machinarium emerged in 2009 as Amanita Design’s breakout point-and-click adventure game, noted for its minimalist story, lush, pencil-drawn art direction and moody, evocative atmosphere.
Who did the music for Machinarium?
Composer Tomas Dvorak
Composer Tomas Dvorak: It felt good. I was making small audio loops for the first game, maybe a maximum of one minute.
What game engine does machinarium use?