How many checkpoints are there in smash hit?

How many checkpoints are there in smash hit?

See Tunnel to Endless Mode for more info. Alternate versions of the 13 checkpoints for Mayhem Mode and Training Mode. Classic Mode was also seperated from the other Game Modes, and used as a base for the checkpoints.

What is the last checkpoint in smash hit?

Checkpoint 11
Checkpoint 11 (a.k.a [red] City, Hell) is the last checkpoint before the Endless Mode (as of version 1.2.

What is the highest rank in smash hit?

(comment here) on the video SMASH HIT NEW HIGH SCORE-17,998.

Is smash hit an endless game?

Smash Hit is an endless running game developed by the Swedish indie game studio Mediocre.

Does smash hit have an ending?

In Smash Hit, it is impossible to win. The player is guaranteed to lose eventually, since they will run out of balls. The objective of the game is how far the player got before stopping (their distance, which can be after they run out of balls because of the Ball Frenzy (Infinite Balls) Power Up).

Does smash hit end?

How many levels are in smash hit?

This game offers a staggering 150 levels, promising an experience that lasts quite a while.

Does Smash Hit have an ending?

How long does it take to complete Smash Hit?

Updated:

Single-Player Polled Average
Main Story 1 4h
All PlayStyles 1 4h

What do you do with checkpoints in smash hit?

The start of Checkpoint 3, which shows the Checkpoint intro. Checkpoints are places in the game that allow you to continue after you run out of balls in Smash Hit. They can be used in Classic Mode, Mayhem Mode, and Training Mode. Restarting from checkpoints requires the Premium Version.

Which is the last checkpoint before Endless Mode?

Checkpoint 11 (a.k.a [ red] City, Hell) is the last checkpoint before the Endless Mode (as of version 1.2.0 ), and after Checkpoint 10 . The checkpoint’s theme is reminiscent of hell, and features spinning star-shaped Hammers.

What happens in Zone 3 in smash hit?

Zone 3 features Sliding Glass Panes and spinning star-shaped Hammers like Zone 1 but with transformational crystals and 2 glass bars moving side to side rapidly in an opposite direction. The stage ends with a 1-button door . Zone 4 has Dual Revolving Hammers and spinning star-shaped Hammers.

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