How do you complete Portal 2?

How do you complete Portal 2?

Facing the entrance, fire a portal into the top-left side of the wall. Grab the cube and repeat the fall into the orange portal. Place the cube on the button behind the broken glass wall to raise a platform. Repeat the same jump, and you’ll land on the platform, reaching the exit.

How do you beat test chamber 20 in Portal?

It is also possible to complete this chamber without placing any portals if you position the cubes correctly and use a cube and quickly move the cube from side to side. If you do it correctly, holding down the strafe right movement key (default D) the door will open for a split second, letting you slip inside.

How do you get Pturretdactyl?

To get the Pturretdactyl Achievement / Trophy, go to Chapter 2, Chamber 6 and push the button. One of the pieces of trash that falls out of the chute is a defective turret. Pick it up and portal to the beginning of the level, launch it off the Faith Plate for the Achievement / Trophy.

How are the chapters divided in Portal 2?

Portal 2 is divided into chapters, which are divided into test chambers and other segments, and so is this guide, naturally. You can use the navigation below to find the test chamber you need help with, or use the page navigation at the bottom to flip between the chapters one by one.

What do you need to know about Portal 2?

Basic Information Portal 2 is the sequel to the award winning and hugely successful Portal developed by Valve Corporation. It features a single-player story set after the events of Portal’ s story; and a brand-new Co-op game mode, featuring additional test chambers designed specifically for Co-operative play.

What was the first DLC for Portal 2?

Peer Review. Peer Review is the first DLC released for Portal 2. Released on October 4th, 2011; this DLC introduces Challenge modes for both single-player and co-op, a leaderboards system, and a mini-hub area reserved for additional co-op tracks.

What happens to Wheatley and Chell in Portal 2?

Alive despite the explosion, Chell reaches for her Portal gun, and, remembering that moon dust creates an ideal portal surface, aims it through a hole in the ceiling at a full moon high in the sky. She fires, causing the space core, the adventure core, Chell, and Wheatley still attached to GLaDOS’ body flying into space.

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